WONDER | a nationAI geographic film

WONDER | a nationAI geographic film

 

THE VISION 

I had long imagined a universe filled with hybrid animals, creatures that had evolved in isolation, never discovered by humans. Like a hidden Madagascar untouched by mankind, where unique species could morph and adapt over millennia. My intention was to design surreal creatures that felt tangible and believable, as if they had truly evolved in secret and were only now being revealed.

 

 

THE VISION

I had long imagined a universe filled with hybrid animals, creatures that had evolved in isolation, never discovered by humans. Like a hidden Madagascar untouched by mankind, where unique species could morph and adapt over millennia. My intention was to design surreal creatures that felt tangible and believable, as if they had truly evolved in secret and were only now being revealed.

 

 

THE VISION

I had long imagined a universe filled with hybrid animals, creatures that had evolved in isolation, never discovered by humans. Like a hidden Madagascar untouched by mankind, where unique species could morph and adapt over millennia. My intention was to design surreal creatures that felt tangible and believable, as if they had truly evolved in secret and were only now being revealed.

 

 

THE VISION

I had long imagined a universe filled with hybrid animals, creatures that had evolved in isolation, never discovered by humans. Like a hidden Madagascar untouched by mankind, where unique species could morph and adapt over millennia. My intention was to design surreal creatures that felt tangible and believable, as if they had truly evolved in secret and were only now being revealed.


 

THE VISION

I had long imagined a universe filled with hybrid animals, creatures that had evolved in isolation, never discovered by humans. Like a hidden Madagascar untouched by mankind, where unique species could morph and adapt over millennia. My intention was to design surreal creatures that felt tangible and believable, as if they had truly evolved in secret and were only now being revealed.


enhanced_fabianaerts_a_large_top_view_from_a_bioluminescent_jungle_at_ni_1f535579-1ca5-4bbd-9b4b-093b784f499f
fabianaerts_a_large_view_from_inside_a_bioluminescent_jungle_at_67ba4b41-e3e7-4119-acda-52d81149e2d0
enhanced_fabianaerts_a_large_view_from_inside_a_bioluminescent_jungle_at_5ce8f714-947a-46e6-9cde-dd26534a3268
enhanced_fabianaerts_an_imaginary_species_is_sitting_on_a_branch_in_a_bi_c031be56-d0f8-4411-816e-a1af8961e0ba

 

FROM 3D TO AI

Bringing this vision to life in 3D would have been a colossal task, especially the challenge of animating animals in a way that felt truly credible. That’s when I turned to AI. My first attempt back in 2024 was promising but ultimately unsatisfying, it still looked too much like stylized animation. With Wonder, my aim was to achieve a tangible aesthetic, as if these hybrids had been authentically documented in the wild.

 

 

FROM 3D TO AI

Bringing this vision to life in 3D would have been a colossal task, especially the challenge of animating animals in a way that felt truly credible. That’s when I turned to AI. My first attempt back in 2024 was promising but ultimately unsatisfying, it still looked too much like stylized animation. With Wonder, my aim was to achieve a tangible aesthetic, as if these hybrids had been authentically documented in the wild.

 

 

FROM 3D TO AI

Bringing this vision to life in 3D would have been a colossal task, especially the challenge of animating animals in a way that felt truly credible. That’s when I turned to AI. My first attempt back in 2024 was promising but ultimately unsatisfying, it still looked too much like stylized animation. With Wonder, my aim was to achieve a tangible aesthetic, as if these hybrids had been authentically documented in the wild.

 

 

FROM 3D TO AI

Bringing this vision to life in 3D would have been a colossal task, especially the challenge of animating animals in a way that felt truly credible. That’s when I turned to AI. My first attempt back in 2024 was promising but ultimately unsatisfying, it still looked too much like stylized animation. With Wonder, my aim was to achieve a tangible aesthetic, as if these hybrids had been authentically documented in the wild.


 

FROM 3D TO AI

Bringing this vision to life in 3D would have been a colossal task, especially the challenge of animating animals in a way that felt truly credible. That’s when I turned to AI. My first attempt back in 2024 was promising but ultimately unsatisfying, it still looked too much like stylized animation. With Wonder, my aim was to achieve a tangible aesthetic, as if these hybrids had been authentically documented in the wild.


fabianaerts_an_imaginary_species_of_giant_mushrooms_in_a_biolum_ea9beb00-2d9f-490e-b38d-7bb563674e34
TheWonder-gif2
enhanced_fabianaerts_2_imaginary_lemurs_are_sitting_on_a_branch_of_three_99d80414-7ed8-4158-8350-8c6e0fb88e43
enhanced_enhanced_fabianaerts_an_imaginary_species_is_walking_in_a_bioluminescent_c8460397-b4d3-40a5-98d1-76eee4154bd8-2
enhanced_fabianaerts_1_imaginary_species_is_drinking_in_the_river_in_the_f61197c4-28c5-45db-8386-ae8e59b2ca84
fabianaerts_a_imaginary_species_is_walking_in_a_bioluminescent__690d3654-a0ee-496a-a63a-bd73ea97974a
TheWonder-gif4
enhanced_fabianaerts_a_imaginary_species_is_walking_in_a_bioluminescent__e07ab06d-e492-4d29-a11b-d746a52bb6cc

 

THE PROCESS

For the design, I relied on MidJourney, now powerful enough to generate highly convincing results with carefully crafted prompts. After countless iterations and refinements between Photoshop and Krea, I was able to reach the realism I was seeking. The creatures then came to life through Kling 2.1, which exceeded my expectations by adding subtle, lifelike details: breathing, skin folds, fur shifting in the wind, and that elusive sparkle in the eyes.

 

 

THE PROCESS

For the design, I relied on MidJourney, now powerful enough to generate highly convincing results with carefully crafted prompts. After countless iterations and refinements between Photoshop and Krea, I was able to reach the realism I was seeking. The creatures then came to life through Kling 2.1, which exceeded my expectations by adding subtle, lifelike details: breathing, skin folds, fur shifting in the wind, and that elusive sparkle in the eyes.

 

 

THE PROCESS

For the design, I relied on MidJourney, now powerful enough to generate highly convincing results with carefully crafted prompts. After countless iterations and refinements between Photoshop and Krea, I was able to reach the realism I was seeking. The creatures then came to life through Kling 2.1, which exceeded my expectations by adding subtle, lifelike details: breathing, skin folds, fur shifting in the wind, and that elusive sparkle in the eyes.

 

 

THE PROCESS

For the design, I relied on MidJourney, now powerful enough to generate highly convincing results with carefully crafted prompts. After countless iterations and refinements between Photoshop and Krea, I was able to reach the realism I was seeking. The creatures then came to life through Kling 2.1, which exceeded my expectations by adding subtle, lifelike details: breathing, skin folds, fur shifting in the wind, and that elusive sparkle in the eyes.


 

THE PROCESS

For the design, I relied on MidJourney, now powerful enough to generate highly convincing results with carefully crafted prompts. After countless iterations and refinements between Photoshop and Krea, I was able to reach the realism I was seeking. The creatures then came to life through Kling 2.1, which exceeded my expectations by adding subtle, lifelike details: breathing, skin folds, fur shifting in the wind, and that elusive sparkle in the eyes.


fabianaerts_a_imaginary_species_is_flying_in_a_bioluminescent_j_aa8ceb71-2860-4c0d-baf7-e9d529208cc5
enhanced_fabianaerts_a_imaginary_species_is_walking_in_a_bioluminescent__26d9c626-c87e-4397-8b72-71f49224b7ea
TheWonder-gif5
fabianaerts_a_imaginary_species_is_floating_in_a_bioluminescent_912f76f8-2060-422e-b2a5-a3ef22cf1418
enhanced_fabianaerts_a_imaginary_species_is_evolving_in_the_branches_of__f3af90ca-e10d-41be-a3a3-3ca58ddaf27e
enhanced_fabianaerts_a_imaginary_species_is_walking_in_a_bioluminescent__807b7e87-dece-47c3-a520-d5991f50cd7e-2
enhanced_fabianaerts_a_imaginary_species_is_sitting_on_a_branch_in_a_bio_87e9e638-6056-4cf8-b98c-c0427a7cbffb-2

 

LOOKING AHEAD

The project wasn’t without its challenges: compression issues, multi-subject complexity, and the limits of current models, but overall, I was blown away by what today’s tools (as of September 2025) made possible. The entire production took just over 15 days, and I am convinced this is only the beginning. The future of storytelling with AI holds even greater wonders.

 

 

LOOKING AHEAD

The project wasn’t without its challenges: compression issues, multi-subject complexity, and the limits of current models, but overall, I was blown away by what today’s tools (as of September 2025) made possible. The entire production took just over 15 days, and I am convinced this is only the beginning. The future of storytelling with AI holds even greater wonders.

 

 

LOOKING AHEAD

The project wasn’t without its challenges: compression issues, multi-subject complexity, and the limits of current models, but overall, I was blown away by what today’s tools (as of September 2025) made possible. The entire production took just over 15 days, and I am convinced this is only the beginning. The future of storytelling with AI holds even greater wonders.

 

 

LOOKING AHEAD

The project wasn’t without its challenges: compression issues, multi-subject complexity, and the limits of current models, but overall, I was blown away by what today’s tools (as of September 2025) made possible. The entire production took just over 15 days, and I am convinced this is only the beginning. The future of storytelling with AI holds even greater wonders.


 

LOOKING AHEAD

The project wasn’t without its challenges: compression issues, multi-subject complexity, and the limits of current models, but overall, I was blown away by what today’s tools (as of September 2025) made possible. The entire production took just over 15 days, and I am convinced this is only the beginning. The future of storytelling with AI holds even greater wonders.


fabianaerts_a_bunch_of_imaginary_species_are_flying_over_a_lake_184db1bf-f9d4-4b32-9cdb-f21bdf9a3b2d


SOME SPECIES THAT WERE NOT INCLUDED IN THE FINAL EDIT

 

 

SOME SPECIES THAT WERE NOT INCLUDED IN THE FINAL EDIT

 

 

SOME SPECIES THAT WERE NOT INCLUDED IN THE FINAL EDIT

 

 

SOME SPECIES THAT WERE NOT INCLUDED IN THE FINAL EDIT


 

SOME SPECIES THAT WERE NOT INCLUDED IN THE FINAL EDIT


enhanced_fabianaerts_an_imaginary_species_of_mushrooms_are_sitting_to_an_e03aba89-3893-4a49-854c-9eaf6d01bf3f
fabianaerts_a_imaginary_species_is_sitting_on_a_branch_in_a_bio_fda4b081-e1db-4c92-90f9-9b0b896683fb
fabianaerts_a_imaginary_species_is_walking_in_a_bioluminescent__6c9ec50e-043a-4459-884e-a805ab30028f
fabianaerts_an_imaginary_species_is_walking_in_a_bioluminescent_450d8945-428b-4d58-8e9c-5a5ff97647f7
enhanced_fabianaerts_a_super_big_imaginary_species_is_walking_in_a_biolu_1d61edc5-43a6-43ac-8ba4-578f18cb91b7
enhanced_fabianaerts_2_imaginary_lemurs_are_sitting_on_a_branch_of_three_bc51b23f-51f2-4b2b-b052-75e64361298e
enhanced_fabianaerts_2_imaginary_lemurs_are_sitting_on_a_branch_of_three_757db50d-c291-44b9-8ca0-5be60d5a8f14
enhanced_fabianaerts_a_imaginary_species_is_sitting_in_the_branches_of_t_1f9f108a-275c-478a-9614-365c6324dead

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All artworks on this site are copyrighted © 2026 FA SRL or their respective copyrights holders. Do not use without permission.

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