MIRAGE
MIRAGE
WHISPERS OF A DREAM
Mirage is a poetic AI-driven short film exploring the essence of a fictional fragrance, where illusion becomes emotion and light turns into memory. It is a sensorial journey through the invisible, a vision that drifts like a scent, fading and returning somewhere between dream and desire.
WHISPERS OF A DREAM
Mirage is a poetic AI-driven short film exploring the essence of a fictional fragrance, where illusion becomes emotion and light turns into memory. It is a sensorial journey through the invisible, a vision that drifts like a scent, fading and returning somewhere between dream and desire.
WHISPERS OF A DREAM
Mirage is a poetic AI-driven short film exploring the essence of a fictional fragrance, where illusion becomes emotion and light turns into memory. It is a sensorial journey through the invisible, a vision that drifts like a scent, fading and returning somewhere between dream and desire.
WHISPERS OF A DREAM
Mirage is a poetic AI-driven short film exploring the essence of a fictional fragrance, where illusion becomes emotion and light turns into memory. It is a sensorial journey through the invisible, a vision that drifts like a scent, fading and returning somewhere between dream and desire.
WHISPERS OF A DREAM
Mirage is a poetic AI-driven short film exploring the essence of a fictional fragrance, where illusion becomes emotion and light turns into memory. It is a sensorial journey through the invisible, a vision that drifts like a scent, fading and returning somewhere between dream and desire.
A DIFFERENT PATH
While most of my recent work focuses on 3D and motion design, Mirage was born from a different intention. In another life, I was also a film director, and that cinematic instinct has never really left. With Mirage, I wanted to explore how far AI tools could go when guided by a clear creative vision, and to see if they could support storytelling rather than replace it.
A DIFFERENT PATH
While most of my recent work focuses on 3D and motion design, Mirage was born from a different intention. In another life, I was also a film director, and that cinematic instinct has never really left. With Mirage, I wanted to explore how far AI tools could go when guided by a clear creative vision, and to see if they could support storytelling rather than replace it.
A DIFFERENT PATH
While most of my recent work focuses on 3D and motion design, Mirage was born from a different intention. In another life, I was also a film director, and that cinematic instinct has never really left. With Mirage, I wanted to explore how far AI tools could go when guided by a clear creative vision, and to see if they could support storytelling rather than replace it.
A DIFFERENT PATH
While most of my recent work focuses on 3D and motion design, Mirage was born from a different intention. In another life, I was also a film director, and that cinematic instinct has never really left. With Mirage, I wanted to explore how far AI tools could go when guided by a clear creative vision, and to see if they could support storytelling rather than replace it.
A DIFFERENT PATH
While most of my recent work focuses on 3D and motion design, Mirage was born from a different intention. In another life, I was also a film director, and that cinematic instinct has never really left. With Mirage, I wanted to explore how far AI tools could go when guided by a clear creative vision, and to see if they could support storytelling rather than replace it.






CRAFTING THE VISION
The idea was to imagine the world of a fictional fragrance, where emotion, texture, and atmosphere would speak louder than words. My focus wasn’t on technical perfection but on achieving visual coherence and mood. I could have refined some visual inconsistencies using tools like Seedream or Nano Banana, but chose not to, knowing that such workarounds will soon disappear as tools like Midjourney integrate those capabilities natively. This project was a playground to develop a visual language that feels intuitive, cinematic, and emotionally driven.
CRAFTING THE VISION
The idea was to imagine the world of a fictional fragrance, where emotion, texture, and atmosphere would speak louder than words. My focus wasn’t on technical perfection but on achieving visual coherence and mood. I could have refined some visual inconsistencies using tools like Seedream or Nano Banana, but chose not to, knowing that such workarounds will soon disappear as tools like Midjourney integrate those capabilities natively. This project was a playground to develop a visual language that feels intuitive, cinematic, and emotionally driven.
CRAFTING THE VISION
The idea was to imagine the world of a fictional fragrance, where emotion, texture, and atmosphere would speak louder than words. My focus wasn’t on technical perfection but on achieving visual coherence and mood. I could have refined some visual inconsistencies using tools like Seedream or Nano Banana, but chose not to, knowing that such workarounds will soon disappear as tools like Midjourney integrate those capabilities natively. This project was a playground to develop a visual language that feels intuitive, cinematic, and emotionally driven.
CRAFTING THE VISION
The idea was to imagine the world of a fictional fragrance, where emotion, texture, and atmosphere would speak louder than words. My focus wasn’t on technical perfection but on achieving visual coherence and mood. I could have refined some visual inconsistencies using tools like Seedream or Nano Banana, but chose not to, knowing that such workarounds will soon disappear as tools like Midjourney integrate those capabilities natively. This project was a playground to develop a visual language that feels intuitive, cinematic, and emotionally driven.
CRAFTING THE VISION
The idea was to imagine the world of a fictional fragrance, where emotion, texture, and atmosphere would speak louder than words. My focus wasn’t on technical perfection but on achieving visual coherence and mood. I could have refined some visual inconsistencies using tools like Seedream or Nano Banana, but chose not to, knowing that such workarounds will soon disappear as tools like Midjourney integrate those capabilities natively. This project was a playground to develop a visual language that feels intuitive, cinematic, and emotionally driven.





THE SCENT OF A MIRAGE
In the end, Mirage became more than just an AI experiment.
It turned into an exploration of perception and illusion, about how images can evoke sensations the way scents do, fleeting, intangible, and deeply personal.
The beautiful soundtrack by Judah Earl adds the final layer, drawing you into a world suspended between reality and dream.
THE SCENT OF A MIRAGE
In the end, Mirage became more than just an AI experiment. It turned into an exploration of perception and illusion, about how images can evoke sensations the way scents do, fleeting, intangible, and deeply personal. The beautiful soundtrack by Judah Earl adds the final layer, drawing you into a world suspended between reality and dream.
THE SCENT OF A MIRAGE
In the end, Mirage became more than just an AI experiment.
It turned into an exploration of perception and illusion, about how images can evoke sensations the way scents do, fleeting, intangible, and deeply personal.
The beautiful soundtrack by Judah Earl adds the final layer, drawing you into a world suspended between reality and dream.
THE SCENT OF A MIRAGE
In the end, Mirage became more than just an AI experiment. It turned into an exploration of perception and illusion, about how images can evoke sensations the way scents do, fleeting, intangible, and deeply personal. The beautiful soundtrack by Judah Earl adds the final layer, drawing you into a world suspended between reality and dream.
THE SCENT OF A MIRAGE
In the end, Mirage became more than just an AI experiment. It turned into an exploration of perception and illusion, about how images can evoke sensations the way scents do, fleeting, intangible, and deeply personal. The beautiful soundtrack by Judah Earl adds the final layer, drawing you into a world suspended between reality and dream.





TOOLS AND PROCESS
I mainly used Weavy to manage the workflow and adjust each shot, taking advantage of its ability to test multiple tools without individual subscriptions. It offered a clear view of each platform’s strengths and weaknesses. Midjourney helped design the perfume bottle by exploring various forms before integrating it into the fully prompted pack shot. The only element untouched by AI was the logo, which I wanted to keep deliberately simple and timeless.
In the end, most of the time was spent in the editing phase, testing, remixing, adding, removing, and starting over. It reminded me that even as the tools become increasingly powerful, there remains a deeply human part in the creative process, and it is that sense of control and intention that truly defines a film like this.
TOOLS AND PROCESS
I mainly used Weavy to manage the workflow and adjust each shot, taking advantage of its ability to test multiple tools without individual subscriptions. It offered a clear view of each platform’s strengths and weaknesses. Midjourney helped design the perfume bottle by exploring various forms before integrating it into the fully prompted pack shot. The only element untouched by AI was the logo, which I wanted to keep deliberately simple and timeless.
In the end, most of the time was spent in the editing phase, testing, remixing, adding, removing, and starting over. It reminded me that even as the tools become increasingly powerful, there remains a deeply human part in the creative process, and it is that sense of control and intention that truly defines a film like this.
TOOLS AND PROCESS
I mainly used Weavy to manage the workflow and adjust each shot, taking advantage of its ability to test multiple tools without individual subscriptions. It offered a clear view of each platform’s strengths and weaknesses. Midjourney helped design the perfume bottle by exploring various forms before integrating it into the fully prompted pack shot. The only element untouched by AI was the logo, which I wanted to keep deliberately simple and timeless.
In the end, most of the time was spent in the editing phase, testing, remixing, adding, removing, and starting over. It reminded me that even as the tools become increasingly powerful, there remains a deeply human part in the creative process, and it is that sense of control and intention that truly defines a film like this.
TOOLS AND PROCESS
I mainly used Weavy to manage the workflow and adjust each shot, taking advantage of its ability to test multiple tools without individual subscriptions. It offered a clear view of each platform’s strengths and weaknesses. Midjourney helped design the perfume bottle by exploring various forms before integrating it into the fully prompted pack shot. The only element untouched by AI was the logo, which I wanted to keep deliberately simple and timeless.
In the end, most of the time was spent in the editing phase, testing, remixing, adding, removing, and starting over. It reminded me that even as the tools become increasingly powerful, there remains a deeply human part in the creative process, and it is that sense of control and intention that truly defines a film like this.
TOOLS AND PROCESS
I mainly used Weavy to manage the workflow and adjust each shot, taking advantage of its ability to test multiple tools without individual subscriptions. It offered a clear view of each platform’s strengths and weaknesses. Midjourney helped design the perfume bottle by exploring various forms before integrating it into the fully prompted pack shot. The only element untouched by AI was the logo, which I wanted to keep deliberately simple and timeless.
In the end, most of the time was spent in the editing phase, testing, remixing, adding, removing, and starting over. It reminded me that even as the tools become increasingly powerful, there remains a deeply human part in the creative process, and it is that sense of control and intention that truly defines a film like this.





Other projects
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WONDERSHORT FILM
BARCO | HUB PRO3D COMMERCIAL
EXPERIAN | VISUAL IDENTITYMOTION BRANDING
NOLIA | FRAGRANCEBRAND FILM
ODYSSEY @W1CURATES LONDONMY FIRST SOLO EXHIBITION
REEF3D SHORT FILM
AL JAZEERA | DUNETV IDENT
DOGMAOPENING TITLES
ARTBAT | LIVE SHOWS3D MUSIC CLIP + LIVE EVENT VISUALS
PARADIGM3D SHORT FILM
BIOTHERM | ELIXIRBRAND FILM
WHAT WILL REMAIN OF US3D SHORT FILM
VERSATILE3D EXPERIMENTAL
JBM | JourneyBRAND FILM
CYKLE3D EXPERIMENTAL
ASIAN PAINTS | FLUXBRAND FILM
ADVENT x FAREWELL3D SHORT FILM
LAROSE GUYON | ABYSSEBRAND FILM
UNTIL WE FALL DOWN3D OPENING TITLE
OLAY | THE FACTORYBRAND FILM
HXGN | BRIDGING THE DIVIDE3D COMMERCIAL
OVVO | RAW TITANIUMBRAND FILM
PIECES3D SHORT FILM
WE WERE YOUNG3D OPENING TITLE
DIMENSION DATA | A NEW BORNMOTION BRANDING
LUCIAD | INTERACT3D OPENING TITLE
SYNCED3D SHORT FILM
WRONG3D SHORT FILM
FREELANCING, INQUIRIES AND COLLABS:
FREELANCING, INQUIRIES AND COLLABS:
All artworks on this site are copyrighted © 2025 FA SRL or their respective copyrights holders. Do not use without permission.
All artworks on this site are copyrighted © 2024 FA SRL or their respective copyrights holders. Do not use without permission.